Metropolis examines contemporary life through design--architecture, interior design, product design, graphic design, crafts, planning, and preservation.
This is the fourth of a series of posts that spell out a set of ideas called A New Humanism: in architecture, landscapes, and urban design. They’re about enlarging the way we think about design by applying, in day to day practice, a broader range of insights into the cutting edge sciences of nature and human nature — using them to understand how our evolved mind-and-body actually experience the places we design, and why people respond the ways they do. Next, how does it work in practice? Architecture professor Grant Hildebrand’s convincing study of The Origins of Architectural Pleasure; and the power, in E.O. Wilson’s term, of “Biophilia”.